#17Clean up manager, so we don't use nodes for everything
Settings manager fixed in https://hub.darcs.net/ThomasLocke/godot-playground/patch/b4bd627c301b530eac8ffcb5031700d75a8fabf9
- status set to closed
Player inventory fixed in https://hub.darcs.net/ThomasLocke/godot-playground/patch/05b4cc997a450329065bd254e169c8a9b16ddb94
The rest of the "managers" and globals needs to be nodes in the tree, so they stay as is.