#21Add new UI audio bus
When we switch SFX to AudioStreamPlayer2D, we must have a new bus for UI, so button clicks, hover sounds and other UI related sounds don't become positional relative to player camera/listener.
When we switch SFX to AudioStreamPlayer2D, we must have a new bus for UI, so button clicks, hover sounds and other UI related sounds don't become positional relative to player camera/listener.