hub.darcs.net :: basilisk -> basilisk -> changes src/terrain.h

Basilisk source code (http://basilisk.fr/src/)

autolink option for qcc used in default Makefile

basilisk-serverTue Feb 6 19:43:21 UTC 2018

Added pointer casts for compatibility with C++

basilisk-serverThu Jan 25 10:37:37 UTC 2018

Renamed coarsen() method restriction()

basilisk-serverTue Mar 28 12:31:16 UTC 2017

Rename quadtree to tree everywhere

This reflects the fact that the tree implementation is (almost) dimension-independent.

basilisk-serverSun Apr 17 12:39:15 UTC 2016

Fixed minor memory leaks

basilisk-serverThu Aug 13 09:39:42 UTC 2015

Preprocessor support for 3 dimensions

basilisk-serverThu Apr 9 16:15:05 UTC 2015

Von Karman vortex street example

basilisk-serverMon Mar 30 16:00:13 UTC 2015

Fix for terrain and MPI

basilisk-serverSun Feb 8 20:38:33 UTC 2015

The codes conform strictly to the C99 standard

basilisk-serverTue Jan 13 19:16:22 UTC 2015

Spherical coordinates

basilisk-serverFri Sep 26 06:55:29 UTC 2014

Fix for broken OpenMP reductions

basilisk-serverMon May 5 10:12:35 UTC 2014

Terrain was not working with non-quadtree grids

basilisk-serverFri Jul 18 08:10:59 UTC 2014

Support for extensible scalar attributes

basilisk-serverThu May 15 22:29:26 UTC 2014

Cleaned up refine_none/coarsen_none

basilisk-serverTue May 6 08:37:02 UTC 2014

Fix for terrain using multiple databases

basilisk-serverTue Jan 7 16:41:48 UTC 2014

Cleaned up 'trash'

basilisk-serverFri Nov 15 17:52:51 UTC 2013

Replace 'delta' (grid spacing) with 'Delta'

basilisk-serverMon Oct 7 13:31:09 UTC 2013

Source code now lives in /src

Stephane PopinetSun Jun 9 05:17:09 UTC 2013

Tide example

Stephane PopinetTue Jun 4 05:18:46 UTC 2013

Terrain works with openmp

Stephane PopinetSun May 26 23:37:06 UTC 2013

Terrain module works (water-depth conservation mode only)

Stephane PopinetWed May 22 01:26:47 UTC 2013

Preliminary KDT terrain implementation

Stephane PopinetFri May 17 05:06:26 UTC 2013