ASCII platform-adventure game (http://ariis.it/static/articles/venzone/page.html)
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| ===========================================
If you want to contriubute to the source
code of venzone you are in the right
place. If you want to design levels inste-
ad, check the guide at `stories/editor.vns`
===========================================
1. Get Haskell and Darcs, from your repos or from:
https://www.haskell.org/downloads/#minimal
http://darcs.net
2. Clone the code with `darcs get https://hub.darcs.net/ffaf/venzone`
3. Modify the game, add features.
lentil src/ test/ # to see open issues
# no lentil? `cabal new-install lentil` to get it.
4. If needed, update your package list:
cabal new-update
5. Build your executable:
cabal new-build venzone
# when it finishes, you will find your executable in `release/`.
# Use --allow-newer if cabal cannot solve the dependency tree
6. Run the tests with:
cabal new-run test
# you might get a `missing hspec-discover` error, in that case
# run `cabal new-install hspec-discover`.
# if you want to watch the replay of a specific test, do
`cabal new-repl test` and then
λ> narrateGymnasium "test/records/ladder-exit.vr"
7. send me a diff or patch in any format you prefer. With darcs the
usual workflow is to set up a repo at https://hub.darcs.net/ ,
push your patches there and let me know.
If you prefer plain email:
darcs record # records your changes
darcs send -o some-change.dpatch # creates a textual patch
# and then write to me (<fa-ml@ariis.it>)
# with some-change.dpatch attached.
8. if you compiled venzone for a new system and want to send me a release
of it just type:
cabal new-run -f crea-release packerino
and a .zip will be automatically created.
If you get stuck, don't hesitate to contact me:
http://ariis.it/static/articles/mail/page.html
|