a classic game implemented using Happstack+Fay+Acid-State (fork of stepcut's mastermind)
Sat Jul 27 01:27:59 UTC 2013 | ||
Setup.hs: add note about a better way to handle generated .js files | Wed Mar 6 19:56:20 UTC 2013 | |
Setup.hs use (buildDir localBuildInfo) instead of hardcoded "dist/build" | Wed Mar 6 19:32:24 UTC 2013 | |
mastermind-0.2.0: major refactoring of build system to be pure .cabal. Also uses hsx2hs now. | Tue Mar 5 18:42:48 UTC 2013 | |
Thu Jan 17 19:14:09 UTC 2013 | ||
Wed Nov 14 21:43:33 UTC 2012 | ||
Wed Nov 14 20:13:12 UTC 2012 | ||
Mon Nov 12 23:31:16 UTC 2012 | ||
Mon Nov 12 23:22:37 UTC 2012 | ||
Mon Nov 12 22:17:55 UTC 2012 | ||
Sun Nov 11 17:19:08 UTC 2012 | ||
Fri Nov 9 21:35:31 UTC 2012 | ||
Thu Nov 8 21:04:12 UTC 2012 | ||
Thu Nov 8 19:45:04 UTC 2012 | ||
Thu Nov 8 19:41:35 UTC 2012 | ||
Thu Nov 8 04:41:40 UTC 2012 | ||
Thu Nov 8 00:50:40 UTC 2012 | ||
factor out Language.Haskell.Fay and Happstack.Fay. Improve type safety for AJAX RPC. | Wed Nov 7 21:26:43 UTC 2012 | |
fix some issues with resetting the input row/submit button after submitting a guess | Wed Nov 7 06:44:41 UTC 2012 | |
Tue Nov 6 22:27:26 UTC 2012 | ||
Fri Nov 2 04:42:50 UTC 2012 | ||
submit a guess, get a score, and display it. But not yet linked to a specific game | Fri Nov 2 04:42:32 UTC 2012 | |
Wed Oct 31 17:13:03 UTC 2012 | ||
Thu Oct 18 04:56:12 UTC 2012 |