Ponte del Diavolo board game AI

add undo functionality

squirrelSun Apr 17 18:01:10 UTC 2016

fix bug generating horizontal bridges

squirrelSun Apr 10 05:56:57 UTC 2016

allow human play

squirrelSun Apr 10 05:32:37 UTC 2016

fix minor bug

squirrelSat Apr 9 05:17:33 UTC 2016

diag-touching rule

squirrelSat Apr 9 05:07:31 UTC 2016

more flexible Makefile

squirrelSat Apr 9 04:23:13 UTC 2016

use more basic but more portable random

squirrelSat Apr 9 04:17:25 UTC 2016

seed the RNG

squirrelFri Apr 8 18:23:26 UTC 2016

search timeout

squirrelFri Apr 8 17:51:54 UTC 2016

basic parallelisation

squirrelFri Apr 8 06:12:39 UTC 2016

no move limit in test prog

squirrelFri Apr 8 04:59:38 UTC 2016

remove stats

squirrelFri Apr 8 04:58:22 UTC 2016

refer to child by index rather than pointer

squirrelFri Apr 8 04:38:10 UTC 2016

fix sundry bugs and rules issues

squirrelThu Apr 7 05:07:58 UTC 2016

fix final turn order

squirrelTue Apr 5 04:07:46 UTC 2016

fix major search bug

squirrelTue Apr 5 03:09:00 UTC 2016

add random move generation

squirrelTue Apr 5 02:24:41 UTC 2016

fix final pass

squirrelTue Apr 5 02:23:45 UTC 2016

fix win evaluation

squirrelTue Apr 5 02:22:08 UTC 2016

add clean target

squirrelTue Apr 5 02:22:01 UTC 2016

some basic speed-ups

squirrelMon Apr 4 20:50:48 UTC 2016

initial import

squirrelSun Apr 3 16:22:16 UTC 2016