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A hack'n'slay game written in haskell
(
http://sebastiandev.net/blog/
)
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new issue
#7
Enemies are currently bounced too far away when colliding with player
bug
reported by
seppeljordan
Wed Dec 9 18:08:18 UTC 2015
, updated
Tue Dec 15 14:31:05 UTC 2015
#1
Optimize tilesInRect
improvement
reported by
seppeljordan
Sun Jun 14 15:52:13 UTC 2015
, updated
Wed Dec 9 02:53:30 UTC 2015
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Packs built at 2015-12-12 22:32:04 UTC