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issues tagged with base-game:improvement
#23
Move main menu parallax sway to animation player
base-game:improvement
reported by
ThomasLocke
Fri Apr 17 14:59:24 UTC 2026
, updated
Fri Apr 17 15:29:33 UTC 2026
#21
Add new UI audio bus
base-game:improvement
reported by
ThomasLocke
Thu Apr 16 17:11:31 UTC 2026
#20
Start using AudioStreamPlayer2D for SFX sounds
base-game:improvement
reported by
ThomasLocke
Thu Apr 16 17:06:56 UTC 2026
#19
Consider moving the Area2D listeners into the editor
base-game:improvement
reported by
ThomasLocke
Thu Apr 16 17:04:42 UTC 2026
#18
Move scene path check from change_to to _ready
base-game:improvement
reported by
ThomasLocke
Wed Apr 15 16:39:26 UTC 2026
, updated
Wed Apr 15 17:14:17 UTC 2026
#17
Clean up manager, so we don't use nodes for everything
base-game:improvement
reported by
ThomasLocke
Tue Apr 14 17:19:30 UTC 2026
, updated
Wed Apr 15 16:22:55 UTC 2026
#16
Replace scene manager animation player with tweens
base-game:improvement
reported by
ThomasLocke
Tue Apr 14 16:31:36 UTC 2026
, updated
Tue Apr 14 16:38:27 UTC 2026
#12
Make it so player and loot box damage from bombs deduct from the score
base-game:improvement
reported by
ThomasLocke
Sat Apr 11 16:37:27 UTC 2026
, updated
Sat Apr 11 16:42:21 UTC 2026
#9
Use different pitch for each bomb spawn, to lessen sound fatigue.
base-game:improvement
reported by
ThomasLocke
Sun Apr 5 09:00:03 UTC 2026
, updated
Tue Apr 7 16:17:48 UTC 2026
#10
Better bomb explosion handling
base-game:improvement
reported by
ThomasLocke
Tue Apr 7 15:36:49 UTC 2026
, updated
Tue Apr 7 15:46:07 UTC 2026
#8
Clean up bomb, attempt to get rid of the bomb kind enum
base-game:improvement
reported by
ThomasLocke
Sun Apr 5 08:32:44 UTC 2026
, updated
Sun Apr 5 09:14:08 UTC 2026
#6
Make sound manager data driven
base-game:improvement
reported by
ThomasLocke
Fri Apr 3 08:43:37 UTC 2026
, updated
Sat Apr 4 19:47:47 UTC 2026
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