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#30
Fix trigger game over / level won so it can only happen once
base-game:bug
reported by
ThomasLocke
Wed May 6 18:07:41 UTC 2026
, updated
Thu May 7 18:13:07 UTC 2026
#21
Add new UI audio bus
base-game:improvement
reported by
ThomasLocke
Thu Apr 16 17:11:31 UTC 2026
, updated
Mon May 4 16:39:03 UTC 2026
#29
Fix input overlay
base-game:bug
reported by
ThomasLocke
Sun May 3 09:15:33 UTC 2026
, updated
Sun May 3 09:50:12 UTC 2026
#27
Add game over scene
base-game:improvement
reported by
ThomasLocke
Sat May 2 08:54:22 UTC 2026
, updated
Sun May 3 09:14:49 UTC 2026
#28
Main menu music keeps playing during level 1 intro
base-game:bug
reported by
ThomasLocke
Sat May 2 10:05:51 UTC 2026
, updated
Sun May 3 08:37:50 UTC 2026
#25
Make space bar open loot boxes
base-game:improvement
reported by
ThomasLocke
Wed Apr 29 09:04:52 UTC 2026
, updated
Sat May 2 08:25:40 UTC 2026
#26
Clear score on game quit from pause
base-game:bug
reported by
ThomasLocke
Wed Apr 29 09:06:48 UTC 2026
, updated
Fri May 1 17:26:20 UTC 2026
#24
Level entry door and player slide in before game starts
base-game:improvement
reported by
ThomasLocke
Mon Apr 27 16:50:16 UTC 2026
, updated
Mon Apr 27 16:51:43 UTC 2026
#19
Consider moving the Area2D listeners into the editor
base-game:improvement
reported by
ThomasLocke
Thu Apr 16 17:04:42 UTC 2026
, updated
Thu Apr 23 17:14:02 UTC 2026
#7
Fix button hover - not really visible on a black background
base-game:bug
reported by
ThomasLocke
Sat Apr 4 19:48:24 UTC 2026
, updated
Mon Apr 20 17:01:31 UTC 2026
#23
Move main menu parallax sway to animation player
base-game:improvement
reported by
ThomasLocke
Fri Apr 17 14:59:24 UTC 2026
, updated
Fri Apr 17 15:29:33 UTC 2026
#22
SFX pool does not handle many concurrent sounds very well
base-game:bug
reported by
ThomasLocke
Thu Apr 16 17:17:09 UTC 2026
, updated
Thu Apr 16 17:20:30 UTC 2026
#18
Move scene path check from change_to to _ready
base-game:improvement
reported by
ThomasLocke
Wed Apr 15 16:39:26 UTC 2026
, updated
Wed Apr 15 17:14:17 UTC 2026
#17
Clean up manager, so we don't use nodes for everything
base-game:improvement
reported by
ThomasLocke
Tue Apr 14 17:19:30 UTC 2026
, updated
Wed Apr 15 16:22:55 UTC 2026
#16
Replace scene manager animation player with tweens
base-game:improvement
reported by
ThomasLocke
Tue Apr 14 16:31:36 UTC 2026
, updated
Tue Apr 14 16:38:27 UTC 2026
#15
Fixed score not resetting and still being visible after ending game
base-game:bug
reported by
ThomasLocke
Mon Apr 13 16:56:19 UTC 2026
, updated
Mon Apr 13 17:33:23 UTC 2026
#14
Missing loot box content pop when exploding
base-game:bug
reported by
ThomasLocke
Mon Apr 13 16:19:40 UTC 2026
, updated
Mon Apr 13 16:43:56 UTC 2026
#13
Make player listen for bombs, so they can't pass through each other
base-game:bug
reported by
ThomasLocke
Mon Apr 13 16:12:58 UTC 2026
, updated
Mon Apr 13 16:18:58 UTC 2026
#2
Add some sort of primitive enemy
reported by
ThomasLocke
Wed Apr 1 16:35:05 UTC 2026
, updated
Mon Apr 13 16:18:50 UTC 2026
#12
Make it so player and loot box damage from bombs deduct from the score
base-game:improvement
reported by
ThomasLocke
Sat Apr 11 16:37:27 UTC 2026
, updated
Sat Apr 11 16:42:21 UTC 2026
#11
Create ScoreOverlay scene
reported by
ThomasLocke
Fri Apr 10 16:32:40 UTC 2026
, updated
Fri Apr 10 17:13:14 UTC 2026
#9
Use different pitch for each bomb spawn, to lessen sound fatigue.
base-game:improvement
reported by
ThomasLocke
Sun Apr 5 09:00:03 UTC 2026
, updated
Tue Apr 7 16:17:48 UTC 2026
#10
Better bomb explosion handling
base-game:improvement
reported by
ThomasLocke
Tue Apr 7 15:36:49 UTC 2026
, updated
Tue Apr 7 15:46:07 UTC 2026
#8
Clean up bomb, attempt to get rid of the bomb kind enum
base-game:improvement
reported by
ThomasLocke
Sun Apr 5 08:32:44 UTC 2026
, updated
Sun Apr 5 09:14:08 UTC 2026
#6
Make sound manager data driven
base-game:improvement
reported by
ThomasLocke
Fri Apr 3 08:43:37 UTC 2026
, updated
Sat Apr 4 19:47:47 UTC 2026
#3
Fix scripts to match style guide
base-game:style
reported by
ThomasLocke
Wed Apr 1 16:40:55 UTC 2026
, updated
Fri Apr 3 11:24:09 UTC 2026
#4
Fix issue where cursor stays hidden if already hidden while pausing the game
base-game:bug
reported by
ThomasLocke
Thu Apr 2 10:06:28 UTC 2026
, updated
Fri Apr 3 09:06:45 UTC 2026
#5
Do a pool of SFX audio players
base-game:bug
reported by
ThomasLocke
Thu Apr 2 10:12:35 UTC 2026
, updated
Thu Apr 2 10:18:48 UTC 2026
#1
EngineStatsMonitor overlay fails on Windows build
base-game:bug
reported by
ThomasLocke
Tue Mar 31 13:23:16 UTC 2026
, updated
Tue Mar 31 17:08:53 UTC 2026
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